A director's cut version of the game was announced at The Game Awards 2020, unlike the original version, the game is published by Quantic Dream and was released. The game was released for Windows, PlayStation 4 and Xbox One in July 2019. And as this game ultimately shows, opening yourself up and listening is the first step of many to be, or help someone else be, less lonely. Sea of Solitude is an adventure video game developed by Jo-Mei Games and published by Electronic Arts. Even though it’s not without its faults when it comes to some of writing and voice acting, Sea of Solitude has the heart to pull through and guide players to the end, where its messages really start taking shape. If a game like Celeste or Sea of Solitude can make people feel less lonely while allowing their developers to express themselves at the same time, I’m all for it. ![]() Sea of Solitude’s soundtrack was also fairly forgettable, though it swells and engrosses you when needed in the story.Īfter you get past the occasional shortcomings of the game’s story, Sea of Solitude is a fun puzzle platformer with a passionate plot. They felt more unnaturally placed, and their observations tended to be short or surface level enough where it never felt like they added much. While the seagulls worked well as a collectible as they blended into the environment, the bottles did not fair as well. Throughout the environment, players can find the seagulls and bottled messages that serve as Sea of Solitude’s collectibles. Sea of Solitude has the heart to pull through and guide players to the end, where its messages really start taking shape. Even when the story would occasionally falter in the game’s relatively short run time, the world was always interesting to look at as it depicts what it can feel like to have anxiety, depression, or feelings of loneliness from a visual standpoint. Depending on Kay’s mood or the objective at hand, the world’s color palette will change from vibrant blues, greens, or oranges to more macabre grays and blacks. Sea of Solitude is technically low-poly in its textures, but the game is so vibrant and the environments are detailed enough to where the world feels real. This is, in part, thanks to the game’s striking visuals. ![]() While the flare will always guide you to the next objective as well, the level design was always strong enough where it was not a necessity to progress. Barriers that have to be melting occasionally block the player’s way, and the flair players have is used in tandem with platforming interestingly. The Uncorker of Ocean Bottles lived a quiet and solitary life beside the sea, opening bottles and delivering the messages contained therein. Just as things could be getting stale, the gameplay becomes even better as the story is wrapping up.
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